

For more instructions and guides on how to use FAR, see this Tweak Guide over on the Steam guides for NieR:Automata. The game does not seem to expose lower quality levels of global illumination, such as SK’s Medium, Low, or Off, where the main performance gains can be found for lower-end devices. Latest stable release All releases For help and/or questions, please post in the FAR thread over on the Steam discussion boards. For a visual comparison between quality levels, see Visual Impact section over on the Special K wiki page. It is currently unknown if there is a direct correlation between official in-game quality levels and those of Special K’s override, however as far as can be determined based on visual impact and performance gains, the in-game quality levels seems to stretch themselves from SK’s Ultra level (assumed to be the same as the in-game High level), to SK’s High level (assumed to be approximately the in-game Medium level), and a separate quality level between that of SK’s High and SK’s Medium that would correlate to the in-game Low quality level.

Global illumination (indirect light bouncing) is a massive performance hog of the game that both the game and Special K allows changing, though in different ways.
